The numbers, tools, and hidden work behind the Alien Motion Tracker app
What is inside the code and tools behind the Motion Tracker?
GM tools for tabletop RPG: motion tracker apps, lights, audio, map viewers, and immersive table setups.
What is inside the code and tools behind the Motion Tracker?
Why was the simplest Nostromo tracker so hard to recreate?
How can a phone compass be wrong enough to send an Alien RPG echo behind the player?
Can a phone become a frictionless Alien Motion Tracker?
Why did one feature make me rewrite 80% of Ludic Field just to deliver nothing new?