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Dev Log Posts

Engineering and design dev logs for Ludic Field, custom GM tools, and other TTRPG projects.

  • Building the Alien RPG Motion Tracker: Immersion Without Friction

    Building the Alien RPG Motion Tracker: Immersion Without Friction

    May 16, 2026

    Why does making a phone go beep at the right time take 2,000 lines of code?

    #alien-rpg#dev-log#gm-tools
    Read more →
  • Behind the Scenes of My First Alien RPG Campaign

    Behind the Scenes of My First Alien RPG Campaign

    February 4, 2026

    What happened during 28 hours of Alien RPG, and why did players panic at flowers?

    #alien-rpg#ludic-field#dev-log
    Read more →
  • Field v0.2.1: 9,378 Lines setting up the future

    Field v0.2.1: 9,378 Lines setting up the future

    November 16, 2025

    Why rewrite 9,378 lines for an update whose best feature is "the future will not collapse"?

    #ludic-field#release-notes#ttrpg-map#dev-log
    Read more →
  • Quick update: Alien campaign prep & Ludic Field

    Quick update: Alien campaign prep & Ludic Field

    November 10, 2025

    How did Alien campaign prep turn into microphones, secret props, and a 100x faster map viewer?

    #ludic-field#alien-rpg#dev-log
    Read more →
  • Small progress on the TTRPG map viewer

    Small progress on the TTRPG map viewer

    November 2, 2025

    Why did drawing thicker lines for a map become a WebGL rabbit hole?

    #ludic-field#ttrpg-map#dev-log
    Read more →
  • The small joy of UI motion

    The small joy of UI motion

    October 31, 2025

    Why do I love tiny UI motion so much?

    #ludic-field#dev-log#gm-tools
    Read more →
  • Building the Foundations

    Building the Foundations

    October 30, 2025

    Why did one feature make me rewrite 80% of Ludic Field just to deliver nothing new?

    #ludic-field#dev-log#gm-tools
    Read more →
  • Balancing cool and clarity

    Balancing cool and clarity

    October 27, 2025

    How do you spend a whole night making something cool that might be useless?

    #ludic-field#ttrpg-map#dev-log
    Read more →
  • I tried to build realistic air ducts and failed

    I tried to build realistic air ducts and failed

    October 25, 2025

    Why did adding realistic air ducts to a TTRPG map viewer make me reinstall RollerCoaster Tycoon?

    #ludic-field#ttrpg-map#dev-log
    Read more →
  • The journey begins

    The journey begins

    October 22, 2025

    How did a box of RPG books start Ludic RPG?

    #dev-log
    Read more →

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