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Articles by Ludo

Browse every Ludic RPG article written or co-written by Ludo: tabletop RPG experiments, projects, tools, and lessons from play.

  • The Trading Post: A World in the Hold

    The Trading Post: A World in the Hold

    By Ludo · November 7, 2026

    How much botany does it take to let my pirates steal a little pepper?

    #pirate-ttrpg#gm-tools#pavillon-noir
    Read more →
  • Pavillon Noir: putting my players in command of my favourite pirate RPG

    Pavillon Noir: putting my players in command of my favourite pirate RPG

    By Ludo · November 3, 2026

    How can a pirate RPG’s heavy rules become ingredients for emergent play?

    #pavillon-noir#game-design#gm-tools#pirate-ttrpg
    Read more →
  • Learning the hard way: my first TTRPG review

    Learning the hard way: my first TTRPG review

    By Ludo · November 2, 2026

    Did I just roll a natural 1 on my first RPG review?

    #review#fallout-rpg
    Read more →
  • Discovering Fallout TTRPG: First impressions Ludo's rating 2 out of 5 2 / 5

    Discovering Fallout TTRPG: First impressions

    By Ludo · October 25, 2026

    How did a fun first session with Fallout still leave me giving its rulebook 2 out of 5?

    #fallout-rpg#first-impressions#review
    Read more →
  • Alien Motion Tracker: the economics of my first indie project

    Alien Motion Tracker: the economics of my first indie project

    By Ludo · September 27, 2026

    1.7k installs! Did I really make money with the motion tracker?

    #alien-rpg#alien-motion-tracker#dev-log
    Read more →
  • S.I.X.: Ten Days to Build a Two-Table TTRPG from Scratch

    S.I.X.: Ten Days to Build a Two-Table TTRPG from Scratch

    By Ludo · July 26, 2026

    Too many friends for one RPG table? What else could we do but build an asymmetric TTRPG for two linked tables from scratch?

    #six#ttrpg#rpg#dev-log
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  • Communities & People Who Pushed the Motion Tracker to Release

    Communities & People Who Pushed the Motion Tracker to Release

    By Ludo · July 2, 2026

    How did the Motion Tracker beta trigger a Discord security alert?

    #alien-rpg#alien-motion-tracker#dev-log#ludic-rpg
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  • The numbers, tools, and hidden work behind the Alien Motion Tracker app

    The numbers, tools, and hidden work behind the Alien Motion Tracker app

    By Ludo · June 24, 2026

    What is inside the code and tools behind the Motion Tracker?

    #alien-rpg#alien-motion-tracker#dev-log#gm-tools
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  • Adding the Nostromo Device to the Alien Motion Tracker

    Adding the Nostromo Device to the Alien Motion Tracker

    By Ludo · June 20, 2026

    Why was the simplest Nostromo tracker so hard to recreate?

    #alien-rpg#alien-motion-tracker#gm-tools#dev-log
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  • Fixing the Alien Motion Tracker App: When Every Phone Lies About North

    Fixing the Alien Motion Tracker App: When Every Phone Lies About North

    By Ludo · May 25, 2026

    How can a phone compass be wrong enough to send an Alien RPG echo behind the player?

    #alien-rpg#alien-motion-tracker#dev-log#gm-tools
    Read more →
  • Why Ludic RPG needed its own home

    Why Ludic RPG needed its own home

    By Ludo · May 20, 2026

    How did one missing blog link turn into a full website rebuild and a tiny rebellion against trapped content?

    #dev-log#ludic-rpg
    Read more →
  • Building the Alien RPG Motion Tracker: Immersion Without Friction

    Building the Alien RPG Motion Tracker: Immersion Without Friction

    By Ludo · May 16, 2026

    Can a phone become a frictionless Alien Motion Tracker?

    #alien-rpg#alien-motion-tracker#dev-log#gm-tools
    Read more →
  • Behind the Scenes of My First Alien RPG Campaign

    Behind the Scenes of My First Alien RPG Campaign

    By Ludo · February 4, 2026

    What happened during 28 hours of Alien RPG, and why did players panic at flowers?

    #alien-rpg#ludic-field#dev-log
    Read more →
  • Field v0.2.1: 9,378 Lines setting up the future

    Field v0.2.1: 9,378 Lines setting up the future

    By Ludo · November 16, 2025

    Why rewrite 9,378 lines for an update whose best feature is "the future will not collapse"?

    #ludic-field#release-notes#ttrpg-map#dev-log
    Read more →
  • Quick update: Alien campaign prep & Ludic Field

    Quick update: Alien campaign prep & Ludic Field

    By Ludo · November 10, 2025

    How did Alien campaign prep turn into microphones, secret props, and a 100x faster map viewer?

    #ludic-field#alien-rpg#dev-log
    Read more →
  • Ludic Field v0.2 release

    Ludic Field v0.2 release

    By Ludo · November 6, 2025

    Can a map viewer add more stuff without stealing more GM time?

    #ludic-field#release-notes#ttrpg-map
    Read more →
  • Small progress on the TTRPG map viewer

    Small progress on the TTRPG map viewer

    By Ludo · November 2, 2025

    Why did drawing thicker lines for a map become a WebGL rabbit hole?

    #ludic-field#ttrpg-map#dev-log
    Read more →
  • The small joy of UI motion

    The small joy of UI motion

    By Ludo · October 31, 2025

    Why do I love tiny UI motion so much?

    #ludic-field#dev-log#gm-tools
    Read more →
  • Building the Foundations

    Building the Foundations

    By Ludo · October 30, 2025

    Why did one feature make me rewrite 80% of Ludic Field just to deliver nothing new?

    #ludic-field#dev-log#gm-tools
    Read more →
  • Balancing cool and clarity

    Balancing cool and clarity

    By Ludo · October 27, 2025

    How do you spend a whole night making something cool that might be useless?

    #ludic-field#ttrpg-map#dev-log
    Read more →
  • I tried to build realistic air ducts and failed

    I tried to build realistic air ducts and failed

    By Ludo · October 25, 2025

    Why did adding realistic air ducts to a TTRPG map viewer make me reinstall RollerCoaster Tycoon?

    #ludic-field#ttrpg-map#dev-log
    Read more →
  • Experimenting with maps, limits, and freedom in tabletop worlds.

    Experimenting with maps, limits, and freedom in tabletop worlds.

    By Ludo · October 23, 2025

    How did "I hate map editors" become "fine, I'll build one"?

    #ludic-field#ttrpg-map
    Read more →
  • The journey begins

    The journey begins

    By Ludo · October 22, 2025

    How did a box of RPG books start Ludic RPG?

    #dev-log
    Read more →

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