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Ludic Blog

Where unexpected fun starts with questionable ideas.

  • May 16 · 2026
    Building the Alien RPG Motion Tracker: Immersion Without Friction

    Building the Alien RPG Motion Tracker: Immersion Without Friction

    Why does making a phone go beep at the right time take 2,000 lines of code?

    #alien-rpg#dev-log#gm-tools
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  • Feb 4 · 2026
    Behind the Scenes of My First Alien RPG Campaign

    Behind the Scenes of My First Alien RPG Campaign

    What happened during 28 hours of Alien RPG, and why did players panic at flowers?

    #alien-rpg#ludic-field#dev-log
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  • Nov 16 · 2025
    Field v0.2.1: 9,378 Lines setting up the future

    Field v0.2.1: 9,378 Lines setting up the future

    Why rewrite 9,378 lines for an update whose best feature is "the future will not collapse"?

    #ludic-field#release-notes#ttrpg-map#dev-log
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  • Nov 10 · 2025
    Quick update: Alien campaign prep & Ludic Field

    Quick update: Alien campaign prep & Ludic Field

    How did Alien campaign prep turn into microphones, secret props, and a 100x faster map viewer?

    #ludic-field#alien-rpg#dev-log
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  • Nov 6 · 2025
    Ludic Field v0.2 release

    Ludic Field v0.2 release

    Can a map viewer add more stuff without stealing more GM time?

    #ludic-field#release-notes#ttrpg-map
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  • Nov 2 · 2025
    Small progress on the TTRPG map viewer

    Small progress on the TTRPG map viewer

    Why did drawing thicker lines for a map become a WebGL rabbit hole?

    #ludic-field#ttrpg-map#dev-log
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  • Oct 31 · 2025
    The small joy of UI motion

    The small joy of UI motion

    Why do I love tiny UI motion so much?

    #ludic-field#dev-log#gm-tools
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  • Oct 30 · 2025
    Building the Foundations

    Building the Foundations

    Why did one feature make me rewrite 80% of Ludic Field just to deliver nothing new?

    #ludic-field#dev-log#gm-tools
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  • Oct 27 · 2025
    Balancing cool and clarity

    Balancing cool and clarity

    How do you spend a whole night making something cool that might be useless?

    #ludic-field#ttrpg-map#dev-log
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  • Oct 25 · 2025
    I tried to build realistic air ducts and failed

    I tried to build realistic air ducts and failed

    Why did adding realistic air ducts to a TTRPG map viewer make me reinstall RollerCoaster Tycoon?

    #ludic-field#ttrpg-map#dev-log
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  • Oct 23 · 2025
    Experimenting with maps, limits, and freedom in tabletop worlds.

    Experimenting with maps, limits, and freedom in tabletop worlds.

    How did "I hate map editors" become "fine, I'll build one"?

    #ludic-field#ttrpg-map
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  • Oct 22 · 2025
    The journey begins

    The journey begins

    How did a box of RPG books start Ludic RPG?

    #dev-log
    Read more →

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